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Posted by jimmychap1 - June 22nd, 2009



Posted by jimmychap1 - June 5th, 2009


I do Improv. I'm a pretty funny guy, or at least that's what I think of myself. I have a very hard time being witty though. That's why I enjoy thinking up stories instead, outrageous stories. I believe this is why I enjoy Newgrounds so much, I get to experience the broad spectrum of humor shown through animations and games.

However, just because I enjoy flash animations and games a lot does not mean I find everything that is made on Newgrounds funny. In fact, some of the animations and games I see are quite tasteless. I have a very large tendency to laugh at fart jokes, but that does not mean everything in the "Crude/Bodily Function" range of humor is comedic gold. That's why I think there should be a rule for authors. It's one of the few rules that we have in terms of restricting the things we say and do on stage.

If you cringe on the inside when making a flash or making a game, aka, if you realize what you are making is wrong on many levels, then chances are it shouldn't be done. You can make it for yourself, but I strongly suggest not submitting it. Those are my personal opinions on the subject of censorship.

HAVE FUN ANIMATING!


Posted by jimmychap1 - May 29th, 2009


I'm a fan of addicting games. Simple games. I am also a fan of good flashes that are simple but have a lot of fun elements in them. "Pencilmation" is one such flash. I also enjoy "The New Guy."

I think that simple things can always be great, it just depends on how you make them. Lets say you have a very basic stick figure scene. They don't always have to fight to make it awesome. In fact, fighting is usually the last thing that the scene should be about. Lead up to the fight scene if you include one. Like...if two stick figures were waiting at a bus stop and the bus finally came. But when they both go to step onto the bus the driver signals that there is room for only one more person. This is when an argument breaks out. This is when the fighting starts. One guy tries to get on forcefully, and the other pulls him away to get on. Etc, etc.

As for games, instructions are always great. But, if it is a point and click, or a game that is meant to be explored, things should be made redundant. Have a highlight for things that can be clicked, also, size of the button that can be clicked (object, etc.) shouldn't be incredibly small. This can deter many people from playing the game.

I don't know who is going to read this. These are some thoughts I have about games and animations.